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Our story

Blue Orange Games was founded in 2000 by Julien Mayot and Thierry Denoual in San Francisco, California. As a company, we are driven to spread the timeless pleasure of connecting face to face with family and friends around a great game.

Blue Orange Games has earned a reputation for award-winning products with remarkable quality and high play value. Our games are born from many sources, but we develop, design, and promote our games all in-house. We want our games to be enjoyed by the whole family for years to come, so every Blue Orange game meets the criteria of being easy to learn, skill building, and fun for all ages.

Our first game, Gobblet was invented by Thierry during a flash of inspiration while in a coffee shop in the late 90’s. After consulting chess masters, mathematicians and hiring a wood worker, Denoual partnered with Julien Mayot to bring the wooden strategy game to the market. Julien loaded an old Jeep with 1,000 games and embarked upon a 3 month road trip 22,000 miles across the United States, which resulted in 500 store visits and the sale of 10,000 copies of Gobblet!

The partners, both natives of France, named their new business Blue Orange Games, a reference to the surrealist poem by Paul Eluard, “The Earth is Blue Like an Orange.” The pair felt the name was in line with their vision of a harmonious planet, which we strive to promote with our commitment to eco-friendly initiatives.

Over a decade later, Gobblet has sold over a million copies and Blue Orange is an industry-acclaimed company with a catalog of over 40 games that are sold in 15 countries worldwide. Our products can be found at more than 3,000 independently owned stores in the United States, as well as large chains like Barnes and Noble, Whole Foods, Target, and Toys"R"Us.

Every year, we carry out the tradition of the road trip that started it all. Our team of “Game Gurus” visits every one of our retailers in the United States. In 2013, the team made over 2,000 visits to specialty stores in a total of 47 states, covering approximately 136,000 miles. Spending time together in person has created strong relationships with our retail partners. In-store game nights and conversations with customers and players alike play a key role in our creativity, as the interaction inspires new games, improvements, and mutually beneficial marketing actions.

Looking towards the future with an eye for constant innovation, we are dedicated to our mission to bring Hot Games to a Cool Planet.